
The Team of


Paolino
Maisto
Born in 1987 and placed with a joystick in my hand by my mother, I turned my passion into a profession and have been working in the video game industry for over 15 years. I embarked on a journey into game design and video game creation to further understand this fantastic world, specializing in narrative, quest, and board game design.
I'm Mattia, I studied media and narrative design, and I've a huge passion for brainteasers, and storytelling.
This love began with my father, when we'd sit together and solve puzzles. Today, I work as a videomaker, but I dream of blending cinema and video games to the fullest of my experience, and I'll achieve that thanks to the talented people who have joined me!


Valentina
Agnetti
I love art, literature, Japan... ice cream, and French fries! Delving into the wonderful and crazy world of the eighth art, I embarked on the path of Concept Art, becoming an obsessive-compulsive collector of art books to browse with my cat.
I'm Valentina Agnetti, a young apprentice producer living in the lower Como area.
I'm interested in the world of animated and live-action video production, as well as video games. With every step of our project, the goal seems closer, and every obstacle a challenge to master!


A chemistry between game designer and would-be chef gives life to digital recipes: a pinch of rhythm, a whiff of intuition, and a touch of balance. Between one ingredient and the next, something strange always happens!
I'm Lara Rusenenti, a little witch from the woods in Brianza who occasionally creates magic with her graphics tablet.
I have a soft spot for Giger and Beksinski, so I decided to try my hand at creating body horror concepts and illustrations; a little madness never killed anyone... or did it?


Edoardo
Conti
I'm Edoardo Umberto Conti, a young director and videomaker based in Milan.
I have experience in advertising and storytelling, but I've also worked in various contexts, including music videos, corporate productions, shows, and short films, and in the various stages of producing an audiovisual product.
My name is Riccardo Maglione, and I'm known as a Game Programmer specialized in finding unlikely bugs and possessing the passive skill of hitting almost all the penalty percentages!
I live in the Milanese hinterland and I'm passionate about Japanese culture and video games, especially management/strategy games, which ultimately fuels my desire to create worlds through programming.